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Text File
|
1995-01-08
|
5KB
|
88 lines
;
; Random World File created by populate
;
; Populate was written By Dusty Bedford 1994
;
;Enemies Weight When MAX#OF
BACKPACK 1.10 1
SHOTGUN 1.10 1
SHELLBOX 2.74 5
SERGEANT 164.67 32
IMP 92.63 18
GARMOR 3.29 2
BARREL 61.77 ;20
MEDIKIT 12.07 11
BLUEBALL 1.10 1
BARMOR 1.65 1
RADSUIT 7.41 3
HELMET 7.13 ;13 ;This item is inocuous
CACODEMON 249.68 13
IMP 66.90 DEAF/AMBUSH 13
CHAINSAW 1.10 1L
LAUNCHER 1.10 1
SHELLS 9.88 ;18
BULLETS 2.19 2
ROCKETS 3.29 2
CACODEMON 192.06 DEAF/AMBUSH 10
SPECTRE 71.00 DEAF/AMBUSH 6
TROOPER 18.53 ;4 ;This item is inocuous
INVULN 1.10 1
BARON 37.04 DEAF/AMBUSH 3L
SHELLBOX 1.10 DEAF/AMBUSH 2
ROCKET 0.55 DEAF/AMBUSH 2
STIMPAK 4.39 DEAF/AMBUSH 8
POTION 7.68 ;14 ;This item is inocuous
BULLETS 3.29 DEAF/AMBUSH 3
SERGEANT 5.15 DEAF/AMBUSH 1
GARMOR 1.65 DEAF/AMBUSH 1
;
; GLOBAL SETTINGS: THEY AFFECTS THE ENTIRE WORLD
;
; At run-time this value is used to adjust the
; Max#of variable based on the population of
; the level being modified. Using the strict
; standard requires that one or more of the
; items in the list above not have a specified
; maximum number of objects.
;
PER 213 ;Strict standard for exact placement
;PER 181 ;Lowered Standard for easy placement
;
; Deleting any of the PRESERVE lines will mean that
; the objects will not be taken from the original
; level. You will have to supply your own above.
;
PRESERVE PILLARS
PRESERVE LAMPS
;
; THRESHOLD determines what a MEGA-GOODIE is.
; MEGA-GOODIES are used to make the level fair
; if the generator places a lot of enemies in
; the level.
;
THRESHOLD 75
;
; I.Q. Determines how intelligently the program
; places objects in the effort to defeat you.
; 250 is the default if it is not specified here.
;
I.Q. 250
;
; EVEN sets the point at which the program must begin
; placing MEGA-GOODIES into the level, on the
; basis of the hardest difficulty rating.
; The MEGA-GOODIES give you a fighting chance,
; setting the value lower or <500 will increase the number
; of MEGA-GOODIES available to you in a the level.
EVEN 500
;
; If SPREAD is not set to a low value then
; a given sector may accumulate too many objects
; this often makes the level impossible to finish
; or just ugly-looking. Setting the value too low
; could make it difficult to place objects within
; a given wad file.
;
SPREAD 15
;